The remake won’t include the traditional active time battles of the original Final Fantasy VII, but Square Enix has promised they’ll be ‘recognisable’.
Tetsuya Nomura, director of the Final Fantasy VII remake, has been hinting more about the combat system in the game, which sounds like it’s going to be very different from the original.
Speaking to the Official PlayStation Magazine, he offered the following comments in a section labelled ‘changes to the combat system':
‘We are bringing dramatic changes to the Final Fantasy VII Remake so we’re hoping that you’ll look forward to additional information that we’ll be able to release when the time comes. And of… Read the full story