GameCentral speaks to the executive producer of the new Doom reboot, about why it’s the game fans have been waiting over 20 years for.
It’s over 10 years now since Doom 3 arrived, to a mixed response from fans around the world. It wasn’t necessarily a bad game but amongst its failings is that it never really played much like the first two games: the iconic first person shooters that defined the genre for an entire generation.
Since then id Software has struggled with what to do with the franchise, and although Doom 4 was announced back in 2008 it never came to be. Instead you have this: a series reboot that finally returns to the… Read the full story